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Read-only demo. Explore this snapshot—changes are disabled.
steam
April 2008 Published by Electronic Arts Developed by Cipher Prime Studios Published by Cipher Prime Studios 68% IGDB

About

In Auditorium, the player uses various game mechanics to bend streams of light particles to fill audio containers. As each of the audio containers is filled, an audio channel introducing an instrument or sound is added to the game's music. In most levels, the audio containers are a variety of colors which the particle stream must match in order to fill it. The player changes the color of the stream by manipulating it over fixed areas of the level which dye the particles as they pass through them. The goal of each level is to direct and split the stream in such a way that each audio container is filled simultaneously, revealing the level's full soundtrack.

Screenshots · 5

Trailers · 1

Genres

Indie Music Puzzle Strategy
22 more tags
Single player Abstract Abstract art style Casual Great soundtrack Indie royale Music and rhythm Playstation move support Portals Single-screen level Steam Steam play Stereoscopic 3D Synaesthesia Touch controls Mac Pc (microsoft windows) Playstation 3 Playstation portable Playstation vita Web browser Ios