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Prince of Persia: Warrior Within

November 2004 Published by Ubisoft Entertainment Developed by Ubisoft Montreal 81% IGDB

About

Prince of Persia: Warrior Within is a video game and sequel to Prince of Persia: The Sands of Time. It picks up where The Sands of Time left off, adding new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. The Prince's repertoire of combat moves has been expanded into varying strings that allow players to attack enemies with more complexity than was possible in the previous game. Warrior Within has a darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with various finishing moves. In addition to the rewind, slow-down, and speed-up powers from The Sands of Time, the Prince also has a new sand power: a circular "wave" of sand that knocks down all surrounding enemies as well as damaging them.

Screenshots · 12

Trailers · 1

Genres

Adventure Hack and slash/beat 'em up Platform
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Single player Achievements Acrobatics Action-adventure Adapted to - movie Ancient curse Artificial intelligence Backtracking Bafta games award Bink video Boss fight British accent Bullet time Canonical death Cliffhanger Dark second act Death Dual wielding Fate Female antagonist Freeform combat Games on demand Gravity Greatest hits Groundhog day scenario Interactive achievement awards 2005 Islam Licensed soundtrack Male protagonist Motion capture animation Multiple endings Mythology Not-so-bad guys Original soundtrack release Parkour Playstation trophies Polygonal 3D Prince Real-time combat Rock music Royalty Save point Sequel Single-player only Slow-motion Steam Super speed Sword & sorcery Throwing weapons Time manipulation Time paradox Time rewind Time stopping Time travel Tragic hero Traps Trilogy Voice acting Wall jump Wasd movement Xbox controller support for pc Nintendo gamecube Pc (microsoft windows) Playstation 2 Xbox Ios Third person Action