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Sid Meier's Civilization VI

October 2016 Published by 2K Games Published by Aspyr Media Developed by Firaxis Games 84% IGDB

About

Civilization VI is a 4X turn-based strategy game in which players guide a civilization from its founding as a small settlement through multiple eras of development. Players explore a procedurally generated map, found cities, research technologies, develop culture, engage in diplomacy, and compete against AI or human opponents to achieve victory through military dominance, scientific advancement, cultural influence, religious conversion, or diplomatic consensus. A key design change from its predecessor is the "unstacking" of cities, requiring players to place districts on surrounding tiles rather than stacking all improvements in the city center, making terrain and geography central to strategic planning. The game received two major expansions, Rise and Fall and Gathering Storm, which introduced mechanics like city loyalty, golden/dark ages, climate change, and natural disasters. It was succeeded by Civilization VII in 2025.

Screenshots · 5

Trailers · 6

Genres

4X (explore, expand, exploit, and exterminate) Simulator Strategy Turn-based strategy (tbs)
28 more tags
Multiplayer Single player Barbarians Bink video D.i.c.e. awards 2017 Digital distribution Game critics awards Management Steam achievements Steam cloud Steam trading cards Steam workshop The game awards - best strategy game - nominee The game awards - best strategy game - winner The game awards - nominee The game awards 2016 Turn-based Android Linux Mac Nintendo switch Pc (microsoft windows) Playstation 4 Xbox one Ios Bird view / isometric Fantasy Historical