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Ultima Underworld II: Labyrinth of Worlds

January 1993 Published by Origin Systems Published by Electronic Arts Victor Published by Electronic Arts Developed by Looking Glass Software, Inc. 73% IGDB

About

In an attempt to conquer the world, The Guardian encases Castle Britannia and its occupants--including the Avatar--in a giant blackrock gem. The game takes place one year after the events of Ultima 7: The Black Gate. To celebrate the defeat of the Guardian, Lord British invites the Avatar and his companions to his castle. However, in the night of the feast the Guardian attacks again, encasing the castle in a giant gem of blackrock. Deep in the sewers of the castle, another blackrock gem resides, being a teleporter to other worlds controlled by the Guardian. Now you, the Avatar, must travel to these worlds in order to free the castle from the Guardian's spell. This sequel to Ultima Underworld plays exactly as the original, except for a larger game world, a richer storyline and better graphics and sound.

Screenshots · 3

Genres

Role-playing (RPG)
23 more tags
Single player 2.5d British accent Ea app Goblins Human Immersive Interactive environments Magic Melee Non-player character Old-fashioned english Real-time combat Sequel Sword & sorcery Dos Fm towns Mac Pc (microsoft windows) Pc-9800 series First person Action Fantasy